![]() And if an absurd amount of money were constantly given to them, then they might get several full-time developers working on it. I would speculate that if the project would get a Patreon/Liberapay and enough supporters, then the author might have enough time and motivation to work on other engines. Not to mention that it took 11 years to do Julius to Bianca van Schaik the author behind it. Oh I would LOVE that! But I don't think Julius will do that, but I hope for another project to do it. Wonder if the engine will be able tohandle other games in the future, like Pharaoh, Zeus or Emperor. Quoting: Captain_RageI pray that they will reach a fell reimplementation of Pharaoh: Queen of the Nile, Swedish translation included, eventually. ![]() Since it needs the original game assets, you can pick up a DRM-free copy of Caesar III on GOG.com to make it easy. Much like openXcom, OpenMW, OpenRA, CorsixTH and more. ![]() This is another great example of open source working to keep old games alive. Support for the game Editor was also improved in this release. Saved games should even be compatible too with the original!Ī few days ago Julius 1.2.0 was released upgrading the SDL version used, has an AppImage for Linux gamers giving you an easy way to run it, diagonal scrolling with the keyboard when holding down two arrow keys was added, Aqueduct images are updated when sections are deleted plus a bunch of gameplay and other technical fixes. The Julius game engine comes with plenty of enhancements like support for high resolution displays and widescreens, support for higher quality audio, plus lots of smaller in-game quality of life fixes you would expect from a modern open source release. Originally released in 1999, like a lot of classics it is showing some age but a plenty of the gameplay ideas still hold up quite well. Caesar III is an absolute classic and you can play it on modern systems, like Linux, with the free and open source game engine Julius which recently had a big new release.
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